3D VFX/Motion Graphics Designers – Joe Herman and Dave Glanz – Share Insights Into How MAXON CINEMA 4D Helps Solve Complex Production Challenges
NEWBURY PARK, Calif. – May 30, 2013 – MAXON, leading developer of professional 3D modeling, painting, animation and rendering solutions, announced its presence at the Collider Conference, June 9 – 11, 2013, at the Hotel Pennsylvania in New York City. The debut production-oriented conference organized by Stash Media is aimed at “…creative, production and management from: animation, VFX and motion design studios, interactive studios, ad agencies, broadcasters, brands and freelancers…and will feature speakers and classes addressing the tools and strategies to solve “…pressing production, creative and staffing issues.”
MAXON is an event sponsor and guest talent Joe Herman and Dave Glanz will share tips and techniques highlighting its popular CINEMA 4D software application and the creative and technical advantages it brings individual artists and design teams seeking high-end 3D functionality in motion graphics and visual effects projects.
CINEMA 4D is acclaimed for its spectacular image quality and an intuitive, easy-to-use interface that puts professional results within reach of artists at all levels of CGI experience. Recent compelling entertainment projects that have leveraged the software include the blockbuster films Star Trek Into Darkness, Iron Man 3 and Oblivion; the hit game franchise, Halo 4; the popular TV series, Grimm; as well as countless other projects for film trailers and film titles, music videos, commercial broadcast and branding campaigns, and more.
CINEMA 4D Session Highlights
Master Class: Integrating 3D Dynamics into a Motion Graphics Workflow
Date: June 9th 4:00 p.m. – 5:30 p.m.
Location: Showcase Theatre
Creating high level motion graphics for broadcast in today’s world of tighter budgets and shorter deadlines means artists must take advantage of every time saving tool at their disposal. Glanz will examine the use of CINEMA 4D’s built-in MoGraph module with its rigid body dynamics engine, a crucial tool in creating animations on three real-world projects, and how these can be applied to improve production workflows.
With motion design credits on some of television’s highest rated shows, Glanz is one of the “most viewed” broadcast designers in the industry. A PromaxBDA award-winning motion graphics designer with over 10 years of experience, his studio Dave Glanz Productions services a diverse range of clients including Discovery Channel, Nat Geo, History, PBS, Arm & Hammer, and the American Film Institute on projects like Mythbusters, Sharkweek, Storm Chasers, Deadliest Catch and Modern Marvels.
“I was always nervous about adding a 3D tool until I discovered CINEMA 4D a few years ago,” Glanz says. “It's now an essential tool in my day-to-day broadcast motion graphics workflow and I’m pumped to help attendees better understand how effectively applying the MoGraph dynamics software can mean the difference between profit and loss on a project.”
Special Morning Session: Effective Visual Effects on a Budget with MAXON’s CINEMA 4D
Date: June 10th 9:00 a.m. – 9:50 a.m.
Location: Showcase Theatre
Herman will demonstrate techniques to help attendees create visual effects easily and cost effectively using CINEMA 4D. During the course of the presentation, he will track a live action city street to build an alien invasion sequence to show how to import 3D tracking data from After Effects into CINEMA 4D, use dynamics, shatter objects with plug-ins, emit particles, and highlight the essential Xpresso scripting system. In addition, the MoGraph cloner object as well as the character object (an easy way to create rigs for character animation) will also be highlighted. Herman will also discuss Cineware, the exciting new pipeline between CINEMA 4D and After Effects recently unveiled at NAB.
Herman is the New York regional representative for MAXON’s CINEMA 4D. A long-time New York-based post production professional and founder of Legend Multimedia, Herman provides digital animation, motion graphics, visual effects, compositing and design for production companies, advertising agencies, television networks, film production companies, and the internet on a wide variety of productions. Joe has also taught at The School of Visual Arts and often blogs about the industry.
“I have witnessed the incredible rise in popularity of CINEMA 4D in New York and around the country, mainly due to its intuitive and straightforward approach as well as its powerful capabilities,” Herman says. “While many turn to CINEMA 4D daily for motion graphics work, many others also appreciate its sophisticated tools for visual effects and character animation. This talk is for those who are looking to create visual effects that incorporate live action and 3D imagery for independent films, television or commercials, easily and cost effectively without a tremendously complicated pipeline.”
The Collider Conference takes place as follows: