Advisory Board to Review Main Conference and Summit Proposals for Annual Event, Taking Place August 3-4BERLIN, March 9, 2015 — (PRNewswire) — The call for submissions to present lectures and panel sessions at the 2015 Game Developers Conference™ Europe (GDC Europe) is now open through Monday, March 30. Organized by UBM Tech Game Network, the event, now in its seventh year in Cologne, Germany, will run Monday through Tuesday, August 3-4 at the Cologne Congress-Centrum Ost.
Co-located with the European gamescom trade fair, GDC Europe 2015 will continue to provide the essential pan-European perspective of game development and highlight business trends throughout the continent. Submissions are being accepted for Main Conference tracks in Business, Marketing & Management, Design, Production, Programming, and Visual Arts. Organizers are seeking leading industry practitioners to propose lectures and panels with significant, applicable takeaways for today's video game community. Content submissions are also being accepted for the Independent Games Summit.
The 2014 event, included highlights such as Jed Ashforth, senior game designer at Sony Computer Entertainment Europe and key contributor to VR for Sony's Project Morpheus; Oculus VR's Software Architect, Tom Forsyth; and Quentin De Beukelaer, game and economic designer at Ubisoft and one of the minds behind Assassin's Creed IV: Black Flag and Assassin's Creed Unity. Additionally, the event saw several notable firsts, including the debut of the popular #1ReasonToBe panel and the first-ever European Innovative Games Showcase.
"Now in its seventh year in Cologne, GDC Europe 2015 is happy to continue its tradition of providing a forum for developers from all over the planet to meet and exchange new ideas, techniques and tools that will define the future of game development," said Colleen Mickey, Associate Director of GDC Europe.
The Call for Submissions for both the Main Conference tracks and the Independent Games Summit is now open through March 30, 2015. You can learn more about the submissions process and guidelines here: www.gdceurope.com/conference/c4p/.
GDC Europe 2015 also offers business and networking opportunities to all attendees with a developer-focused Expo Floor area and day and evening networking events. For more information on GDC Europe please visit www.gdceurope.com.
About the UBM Tech Game Network
A core provider of essential information to the professional game industry, the UBM Tech Game Network offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the App Developers Conference™, the Game Developers Conference® Next, the Game Developers Conference™ Europe, the Game Developers Conference™ China, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards. Visit: www.jointhegamenetwork.com
About UBM Tech
UBM Tech is a global media business that brings together the world's technology communities through live events, online properties and custom services. UBM Tech's community-focused approach provides its users and clients with expertly curated research, education, training, community advocacy, user-generated content and peer-to-peer engagement opportunities that serve the Security, Enterprise IT and Communications, Network Infrastructure and Applications, and Game and App Developers communities. UBM Tech's brands include Black Hat, Dark Reading, Enterprise Connect, Game Developers Conference (GDC), GTEC, HDI, InformationWeek, and Interop. UBM Tech is a part of UBM (UBM.L), a global provider of media and information services with a market capitalization of more than $2.5 billion. For more information, go to http://tech.ubm.com.
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SOURCE UBM Tech
Bibi Jackson, UBM Tech Game Network, 415.947.6417