Signature Devices, Inc. Unveils Open Source Video Game Development Engine During World's Largest Game Developers Conference

SAN FRANCISCO, Feb. 21 /PRNewswire-FirstCall/ -- Signature Devices, Inc. (PinkSheets: SDVI) is pleased to announce that the Company has unveiled its open source video game development engine, known as Elemental Engine II at this years Game Developers Conference (GDC). The show started yesterday and runs through Friday, February 22, 2008 in San Francisco, California. Signature Devices is currently exhibiting in the north hall of the Mascone Center at booth #6449. Signature Devices, Inc. is showcasing the Elemental Engine II in the booth.

Elemental Engine II covers all video game development features, such as 3D rendering, 3D audio, graphical user interface (GUI) design, built in networking capabilities including multiplayer online games with tournaments and statistics, artificial intelligence using hierarchal state machines and LUA scripting, particle system, physics. Elemental Engine II will be available for free through the Company's website. Elemental Engine II is a free open source gaming engine and is fully capable of working with the next generation of consoles. Elemental Engine II also includes a full open source editor capable of editing and creating 3D video game worlds in real time.

The GDC is the world's largest professionals-only game industry event. The conference attracts over 16,000 attendees and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry.

"We are very excited to unveil Elemental Engine II at the largest video game developer conference in the world. We developed the engine to be open source, allowing an array of different developers to hone their skills by having the proper tools available for them. We feel it was vital to give back to the video game community to allow for a larger assortment of next generation console games," stated Kenneth Hurley, CEO of Signature Devices, Inc. and Graffiti Entertainment, LLC.

About Signature Devices, Inc. and Graffiti Entertainment LLC:

Based in Redwood City, Calif., Signature Devices, Inc. creates, develops and manufactures advanced information technology, including computer systems, software and electronics products. One of the Company's premiere technologies includes a blend of hardware and software for image generation technology used in video games and simulations. Signature Devices also owns Graffiti Entertainment, LLC, (, a publisher of interactive entertainment software for advanced entertainment consoles.

The information in this press release includes certain "forward-looking" statements within the meaning of the Safe Harbor provisions of Federal Securities Laws. Investors are cautioned that such statements are based upon assumptions that in the future may prove not to have been accurate and are subject to significant risks and uncertainties, including the future financial performance of the Company. Although the Company believes that the expectations reflected in its forward-looking statements are reasonable, it can give no assurance that such expectations or any of its forward-looking statements will prove to be correct. Readers are cautioned not to place undue reliance on these forward-looking statements that speak only as of the date of this release, and the Company undertakes no obligation to update publicly any forward-looking statements to reflect new information, events, or circumstances after the date of this release except as required by law.

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