GTA offers technology to equip real-world 3D city models with 3D facades

April 07, 2011 -- Collaboration with Swiss Procedural Inc. brings leading 3D technologies together. GTA adds CityEngine to production toolchain of 3D city maps.
GTA and Procedural provide a solution to model large databases of real-world building data with more 3D detail. Special focus is set to add depth to the facade as well as details to the roof. CityEngine imports 3D buildings generated automatically with GTA’s software solution tridicon 3D, transfers detailed tridicon 3D facade description to CityEngine building parameters and generates rich and visually pleasing procedural 3D buildings.

In addition to its highly efficient modelling tools, there is GTA’s 3D database with more than 175 European cities and 5.400 km² real-world building data available. Highlights are the 3D city model of Moscow and 900 km² covering the whole city of Berlin. Licensing prices for the 3D data with an incredible level of detail start from 50 € per square kilometre which offers an unbeatable price-performance ratio.

With CityEngine 3D city models become stunning virtual worlds in less time which makes it the tool of choice in urban planning, architecture, simulation, game development and film production. Using real-world GIS data produced with tridicon 3D, buildings are generated in different levels of detail which can be adjusted interactively depending on the requirements. High levels of detail feature 3D facade assets as well as roof bricks. Streets, street furniture or planned buildings can be generated with ease and at incredible detail.

Main features of the software CityEngine include dynamic city layouts, GIS data import, procedural modelling core, node-based rule editor, facade wizard, industry-standard 3D formats, python scripting interface. City Engine is available for all platforms (Windows, Linux, Mac).

“We are very happy about the collaboration with Procedural” says Peter Lieckfeldt, managing director of GTA Geoinformatik GmbH. “CityEngine offers industry-leading tools to enhance GTA’s 3D city maps automatically with 3D facades. CityEngine has the potential to change the way in which 3D city maps are produced, managed, analysed and visualised.”

With tridicon 3D and CityEngine the customer gets a professional software package for the automatic generation of 3D city models with 3D facades. Suitable source data are stereo aerial imagery, LiDAR data or stereo satellite imagery.

About GTA Geoinformatik GmbH
GTA, founded in 1991 as geoinformatics company with its main office in Neubrandenburg, Germany, is one of the leading developers and producers in 3D technology worldwide. Main product is the software solution tridicon 3D for the automatic generation of 3D city models which was developed over the last ten years.
GTA Geoinformatik GmbH has already produced more than 200 digital 3D city maps and more than 4.800 digital 3D landmarks for European, North American and Asian capitals and major cities.

GTA Geoinformatik GmbH
Managing director: Dr. Peter Lieckfeldt
Lindenstraße 63, D-17033 Neubrandenburg
Phone: +49 395 3581 142
Fax: +49 395 3684 424
Email: Email Contact
Marketing contact: Kathrin Hutton
Email Contact, Phone +49 395 3581 238

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