DALLAS, May 21, 2014 — (PRNewswire) —
According to the new market research report of the "3D and 4D Technology Market by 3D Product Type (IC, Printer, Gaming, Cinema Screen, CAD, Navigation, Animation, Camera, Medical Imaging (3D & 4D), HMD, Smart-Phone, TV, Projectors), Application, and Geography - Forecast and Analysis to 2013 - 2020" published by MarketsandMarkets, the market is expected to grow at a CAGR of 26.84% from 2014 to 2020.
Browse 77 market data Tables and 58 Figures spread through 258 Pages and in-depth TOC on"3D And 4D Technology Market".
Early buyers will receive 10% customization on this report.
3D and 4D technologies have gradually started developing in the market and pose a huge potential in the coming future. 3D and 4D technology markets are mainly driven by the entertainment industry, which provide a new experience of visualization for the same world in three dimensions. Recent development in the 3D content and 3D related equipment and services has further boosted the acceptance of the 3D and 4D technology products among the consumers. The 3D & 4D Technology Markets include 3D integrated circuit, 3D printers, 3D gaming, 3D cinema, 3D computer aided design (CAD), 3D navigation, 3D animation, 3D imaging, and 3D displays. 3D imaging segment include 3D camera, 3D scanner, and 3D medical imaging technology, whereas the 3D display includes Head Mounted Display (HMD), 3D smart-phone, 3D digital-signage, 3D television, and 3D projectors.
The overall 3D & 4D Technology Market is segmented into three major segments - product type, application, and geography. All the segments are separately classified in the report. The 3D & 4D Technology Markets are expected to reach up to $470.86 Billion by 2020, at an estimated CAGR of 26.84% from 2014 to 2020.
The market size for the 3D & 4D Technology Markets are included in the report in four geographical splits, namely the Americas, Europe, APAC, and Rest of the world (ROW). The Americas is estimated to contribute the major share in the 3D and 4D technology markets, which is then followed by the Europe and APAC.T he major players, which are dominating the 3D and 4D technology markets, include 3D Systems (U.S.), Autodesk, Inc. (U.S.), Barco (Belgium), Dolby Laboratories, Inc. (U.S.), DreamWorks Animation Skg, Inc. (U.S.), LG Electronics (South Korea), Panasonic Corporation (Japan), Samsung (South Korea), Sony Corporation (Japan), and Stratasys (U.S.).
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