Games from Rovio, Ubisoft, HandyGames and others featuring Immersion’s TouchSense® Engage launch in a new collection on Google Play
SAN JOSE, Calif. — (BUSINESS WIRE) — April 16, 2015 — Immersion Corporation (NASDAQ: IMMR), the leading developer and licensor of touch feedback technology, today announced the emergence of a distinctive new gaming experience for mobile users – games you can feel. This experience is the result of Immersion’s work with mobile game developers, such as Rovio, Ubisoft, HandyGames and others, to incorporate the sense of touch into mobile games, making them roar, shake, blast, bounce, flutter and pop in users’ hands. Embracing the next level of advanced multi-sensory game design, developers are using TouchSense® Engage, Immersion’s haptic technology, to enhance their games with tactile effects and create a greater sense of fun and enjoyment for gamers.
Further underscoring the immersive experience that is offered by tactile effects, these games are now available in the first-ever Games You Can Feel collection on Google Play. The collection highlights the best games for Android that include a touch experience as a part of the game.
“HandyGames worked with Immersion early on to integrate tactile effects in our mobile games. It is a fantastic feature that has become a seamless part of the experience we offer,” said Christopher Kassulke, CEO of HandyGames. “The new collection in Google Play is a reaffirmation that the tactile experience has evolved to become a more rewarding part of the game play.”
“Over the past few months, Immersion has worked closely with leading mobile game developers to customize tactile effects for their games,” said Jason Patton, general manager and vice president of Content and Media at Immersion. “From this effort, we are seeing a whole new user experience emerge – one that is more immersive and engaging for mobile game players. Touch technology advances game design, enabling developers to add tactile effects to create a more in-depth gaming experience.”
A select list of games featuring Immersion’s haptic technology available in the Games You Can Feel collection on Google Play are:
- Angry Birds Friends by Rovio Entertainment Ltd.
- Archery Tournament and Basketball Tournament by Fat Bat Studios
- Clouds & Sheep and Ninja Hero Cats by HandyGames
- Drag Racing and Nitro Nation Stories by Creative Mobile
- Fishing Superstars: Season 3 by GAMEVIL Inc.
- Hero Siege by Panic Art Studios
- Orbital Free by bitforge Ltd.
- Solo Air by Coding Caveman
- The Spookening by Modesty
- Trials Frontier by Redlynx, a Ubisoft studio
The availability of the games in the collection on Google Play may vary based on country and region.
About Immersion ( www.immersion.com)
Founded in 1993, Immersion (NASDAQ: IMMR) is the leading innovator in haptic technology. The company's touch feedback solutions deliver a more compelling sense of the digital world. Using Immersion's high-fidelity haptic systems, partners can transform user experiences with unique and customizable touch feedback effects; excite the senses in games and videos; restore "mechanical" feel by providing intuitive and unmistakable confirmation; may improve safety by reducing distractions while driving; provide realistic touch feedback when performing robotic medical procedures and training simulations; and expand usability when audio and visual feedback are ineffective. Immersion's TouchSense technology provides haptics in mobile phone, automotive, gaming, medical, and consumer electronics products from world-class companies. With over 1,900 issued or pending patents in the U.S., China and other countries, Immersion helps bring the digital universe to life. Learn more at www.immersion.com or www.touchsense.com
This press release contains "forward-looking statements" that involve risks and uncertainties, as well as assumptions that, if they never materialize or prove incorrect, could cause the results of Immersion Corporation and its consolidated subsidiaries to differ materially from those expressed or implied by such forward-looking statements.
All statements, other than the statements of historical fact, are statements that may be deemed forward-looking statements, including, but not limited to, statements regarding the benefits of Immersion’s TouchSense Engage, as well as the impact of haptics on mobile gaming applications and on Immersion’s business.
Immersion's actual results might differ materially from those stated or implied by such forward-looking statements due to risks and uncertainties associated with Immersion's business, which include, but are not limited to: unanticipated difficulties and challenges encountered in product development efforts (including with respect to Immersion’s TouchSense Engage) by Immersion and its licensees; delay in or failure to achieve adoption of Immersion’s TouchSense Engage; unanticipated difficulties and challenges encountered in implementation efforts by Immersion’s licensees; adverse outcomes in any future intellectual property-related litigation and the costs related thereto; the effects of the current macroeconomic climate; delay in or failure to achieve commercial demand for Immersion's products or third party products incorporating Immersion's technologies; and lack of market demand for Immersion’s technologies. Many of these risks and uncertainties are beyond the control of Immersion.
For a more detailed discussion of these factors, and other factors that could cause actual results to vary materially, interested parties should review the risk factors listed in Immersion's most current Form 10-K, and Form 10-Q, both of which are on file with the U.S. Securities and Exchange Commission. The forward-looking statements in this press release reflect Immersion's beliefs and predictions as of the date of this release. Immersion disclaims any obligation to update these forward-looking statements as a result of financial, business, or any other developments occurring after the date of this release.
Immersion, the Immersion logo, and TouchSense are trademarks of Immersion Corporation in the United States and other countries. All other trademarks are the property of their respective owners. (IMMR - C)