Next week GISCafe will be flying to GEOINT 2015 Symposium held June 22-25 at the Walter E. Washington Convention Center in Washington, D.C.
Archive for the ‘GameSim’ Category
GISCafe at GEOINT 2015
Monday, June 15th, 2015Tags: ArcGIS, Autodesk, cloud, crowdsourcing, data, ESRI, geospatial, GIS, Google, GPS, imagery, Infrastructure, intelligence, Intergraph, iPhone, LiDAR, location, mapping, maps, Microsoft, NASA, National Geospatial Intelligence Agency, NOAA, remote sensing, Safe Software, satellite imagery, social media, USGS
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GameSim announces CRADA with the NGA
Thursday, December 4th, 2014The notion of gaming and geospatial coming together has been explored for some time. Gaming simulation and GIS software provider GameSim Inc. announced a Cooperative Research and Development Agreement (CRADA) with the National Geospatial-Intelligence Agency. (NGA). This agreement will give credence to GameSim’s 3D environment with standards and data created and validated by the NGA.
In 2013, GameSim, ranked by Inc. Magazine as one of the 500 fastest growing companies in the U.S., introduced an innovative software product, Conform (gamesim.com/conform), which generates a 3D representation of an environment from GIS data (vectors, elevation, and imagery) in near real-time. The integrated scene can be viewed in both 2D and 3D, or exported, into other run-time formats.
GameSim was interested in furthering their process of fusing together a single 3D environment by supporting additional data products (e.g., LiDAR, OTW video, and thermal video), to create a more accurate and rich 3D environment, while still maintaining near real-time performance. GameSim had previous experience working with these formats. The agreement with NGA through CRADA will provide the company with proper standards and data validated by NGA. In addition, GameSim and NGA will research the creation of a low bandwidth, browser-based visualization of that fused environment, according to GameSim company materials.
“We are creating a product that can fuse a variety of formats that adheres to established standards,” said Andrew Tosh, GameSim founder and president. “By collaborating with NGA it helps assure that GameSim produces a product that can meet the demands of the intelligence community, in terms of accessing their content and producing valuable visualizations.”
Tags: cloud, crowdsourcing, data, GameSim, imagery, Infrastructure, LiDAR, mapping, maps, mobile, National Geospatial Intelligence Agency, satellite imagery, social media
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