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Posts Tagged ‘native’

Should you build a mobile GIS app for Apple devices only?

Wednesday, August 6th, 2014

We often have clients come to us and request we build a mobile app for iPad and/or iPhone. Our first question, before touching on functionality is: should you build a mobile GIS app for Apple devices only?

There are many reasons why building a mobile GIS app for just one platform (Apple iOS in this case) makes sense. Maybe your staff all have, and love, iPads and iPhones. They are comfortable with Apple products, and your IT department is set up to support iOS devices alone. I know many iOS fans who would cringe at the suggestion of switching to Android, for example. Apps which run on Apple devices are usually (and we will come back to this) written in a programming language called Objective-C. A language unique, or native, to Apple.

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5 Point Checklist for any GIS Web or Mobile Project

Monday, October 7th, 2013

Its daunting starting any GIS Web or Mobile project. Where does one begin? In this post we provide a 5 point checklist for any GIS Web or mobile project.

1. Project Requirements

Do you have a clear idea of what the app should do? A detailed list of requirements is essential. If you are still in the ideas phase, flesh it out before you reach out to any external GIS development company. Be prepared to discuss in detail your requirements, and answer any questions posed by prospective development companies. Be clear to describe the purpose of the application. (more…)

Thoughts on Current State of Mobile Market

Monday, July 9th, 2012

Apple has been praised for its innovation in the mobile space. Criticism of the company has centered around their fixation on absolute control. Their spat with Adobe in 2011 over the Flash Player plugin, effectively forced Adobe to change direction away from Flash and Flex. This was an early sign that Apple would not be playing nice. Legal pressure forced them to allow cross platform apps, like those generated in Mobile Flex, to be made available in their Apple store. But it was not a decision made to placate Adobe. Now we see attacks on rival hardware companies, like the recent Samsung lawsuit:

http://www.redmondpie.com/apple-vs.-samsung-lawsuit-finally-bears-fruit-galaxy-tab-10.1-banned-from-sale-in-u.s./

Mobile Platform Specific Apps

Other interesting developments include; the dropping of Google Maps in favour of Apple Maps, and the suggestion that their Maps app for iOS will include Yelp check-in feature that ties in with review site Yelp, further integrating social networking and location-based services into iOS 6.

http://www.macnewsworld.com/story/75473.html

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Building Mobile GIS Apps using Titanium

Tuesday, May 22nd, 2012


We build custom cross platform mobile GIS and location based mobile applications. There is our one sentence elevator sales pitch. But what is this cross platform business? Put simply write one code base and run it across multiple platforms. So take your beautiful mobile web application written in HTML5/Javascript convert it to an installed app using Phonegap. Distribute it to the various app stores and you are done. You have created a hybrid mobile app. So why all the fuss over native apps? These are apps written in the language of choice of a specific platform; Objective C for iOS, Java for Android. So multiple versions of the same app need writing for each platform. These sound expensive to write and maintain. As with all things there are advantages and disadvantages of each approach.

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