GISCafe Voice Susan Smith
Susan Smith has worked as an editor and writer in the technology industry for over 16 years. As an editor she has been responsible for the launch of a number of technology trade publications, both in print and online. Currently, Susan is the Editor of GISCafe and AECCafe, as well as those sites’ newsletters and blogs. She writes on a number of topics, including but not limited to geospatial, architecture, engineering and construction. As many technologies evolve and occasionally merge, Susan finds herself uniquely situated to be able to cover diverse topics with facility. « Less Susan Smith
Susan Smith has worked as an editor and writer in the technology industry for over 16 years. As an editor she has been responsible for the launch of a number of technology trade publications, both in print and online. Currently, Susan is the Editor of GISCafe and AECCafe, as well as those sites’ … More » GameSim announces CRADA with the NGADecember 4th, 2014 by Susan Smith
The notion of gaming and geospatial coming together has been explored for some time. Gaming simulation and GIS software provider GameSim Inc. announced a Cooperative Research and Development Agreement (CRADA) with the National Geospatial-Intelligence Agency. (NGA). This agreement will give credence to GameSim’s 3D environment with standards and data created and validated by the NGA. In 2013, GameSim, ranked by Inc. Magazine as one of the 500 fastest growing companies in the U.S., introduced an innovative software product, Conform (gamesim.com/conform), which generates a 3D representation of an environment from GIS data (vectors, elevation, and imagery) in near real-time. The integrated scene can be viewed in both 2D and 3D, or exported, into other run-time formats. GameSim was interested in furthering their process of fusing together a single 3D environment by supporting additional data products (e.g., LiDAR, OTW video, and thermal video), to create a more accurate and rich 3D environment, while still maintaining near real-time performance. GameSim had previous experience working with these formats. The agreement with NGA through CRADA will provide the company with proper standards and data validated by NGA. In addition, GameSim and NGA will research the creation of a low bandwidth, browser-based visualization of that fused environment, according to GameSim company materials. “We are creating a product that can fuse a variety of formats that adheres to established standards,” said Andrew Tosh, GameSim founder and president. “By collaborating with NGA it helps assure that GameSim produces a product that can meet the demands of the intelligence community, in terms of accessing their content and producing valuable visualizations.” RelatedTags: cloud, crowdsourcing, data, GameSim, imagery, Infrastructure, LiDAR, mapping, maps, mobile, National Geospatial Intelligence Agency, satellite imagery, social media Categories: 3D Cities, 3D designs, analytics, data, developers, GameSim, GPS, lidar, location based sensor fusion, mapping, mobile, NGA, remote sensing, satellite imagery, sensors, spatial data This entry was posted on Thursday, December 4th, 2014 at 9:49 am. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site. |