Archive for the ‘NGA’ Category
Wednesday, July 1st, 2015
The exhibits at GEOINT Symposium 2015 this past week in Washington D.C. reflected the direction the government is heading with regard to new products, technologies and services.
The new government initiative of doing more with less has generated interest among a group of vendors in partnership with the Centralized Super Computer Facility (CSCF) program. Lockheed Martin, one of the vendors, has developed a Multilevel Secure ecosystem (MLS) using Red Hat Enterprise Linux 6.5+ for both single system image and for a cluster configuration. The focus of this system is to use MLS to enable data fusion and/or consolidate hardware systems rather than promote duplication.
The companies partnering in this endeavor include Lockheed Martin (Multilevel Secure Ecosystem), Seagate (Multilevel Secure HPC Storage), Red Hat (Open source operating system), SGI (Secure high performance computing solutions), CRAY (multilevel security (MLS) capability), Bay Microsystems (global high-performance fabric extension), Mellanox ( 100 Gigabit per second scalable networking), 35ViON Years (MLS-Ecosystem for Mission Data), Altair (PBS Professional, – job scheduling and management) and new at the conference this year, Crunchy (open source Crunchy MLS PostgreSQL extends PostgreSQL with Multilevel Security support), and Splunk (universal machine data platform).
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Tags: cloud, crowdsourcing, geointelligence, geospatial, GIS, Google Maps, imagery, iPhone, location, mobile, NASA, National Geospatial Intelligence Agency, navigation, NOAA, remote sensing, satellite imagery, USGS No Comments »
Monday, June 15th, 2015
Next week GISCafe will be flying to GEOINT 2015 Symposium held June 22-25 at the Walter E. Washington Convention Center in Washington, D.C.
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Tags: ArcGIS, Autodesk, cloud, crowdsourcing, data, ESRI, geospatial, GIS, Google, GPS, imagery, Infrastructure, intelligence, Intergraph, iPhone, LiDAR, location, mapping, maps, Microsoft, NASA, National Geospatial Intelligence Agency, NOAA, remote sensing, Safe Software, satellite imagery, social media, USGS No Comments »
Tuesday, April 28th, 2015
Over the weekend, a devastating 7.8 magnitude earthquake struck Nepal near the city of Kathmandu, followed by aftershocks that also resulted in many deaths and structural damage. Simultaneously, climbers on Mount Everest’s base camp were buried in an avalanche, precipitated by the quake.
The following are some sites that provide some geospatial insight into the events. I’m leaving the links whole in most cases so that they are easy for people to access and will add others as I learn about them. If anyone has any other links that should be added to this list, please contact me at susan.smith@ibsystems.com.
Dharahara Tower, Kathmandu April 2014 before the earthquake, courtesy DigitalGlobe
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Tags: climate change, cloud, crowdsourcing, DigitalGlobe, ESRI, geospatial, GIS, Google, Google Maps, imagery, Infrastructure, intelligence, LiDAR, location, mapping, Mount Everest, Nepal Earthquake, NOAA, remote sensing, social media, USGS No Comments »
Wednesday, February 11th, 2015
Esri announced the launch of a new site aimed to help citizens locate organizations sharing open data around the world and provide direct access to thousands of open government datasets. Citizens can search, download, filter, and visualize this data through their web browser or mobile device.
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Tags: ArcGIS, cloud, crowdsourcing, data, ESRI, intelligence, location, maps, mobile, NASA, National Geospatial Intelligence Agency, NOAA, social media, USGS No Comments »
Thursday, December 4th, 2014
The notion of gaming and geospatial coming together has been explored for some time. Gaming simulation and GIS software provider GameSim Inc. announced a Cooperative Research and Development Agreement (CRADA) with the National Geospatial-Intelligence Agency. (NGA). This agreement will give credence to GameSim’s 3D environment with standards and data created and validated by the NGA.
In 2013, GameSim, ranked by Inc. Magazine as one of the 500 fastest growing companies in the U.S., introduced an innovative software product, Conform (gamesim.com/conform), which generates a 3D representation of an environment from GIS data (vectors, elevation, and imagery) in near real-time. The integrated scene can be viewed in both 2D and 3D, or exported, into other run-time formats.
GameSim was interested in furthering their process of fusing together a single 3D environment by supporting additional data products (e.g., LiDAR, OTW video, and thermal video), to create a more accurate and rich 3D environment, while still maintaining near real-time performance. GameSim had previous experience working with these formats. The agreement with NGA through CRADA will provide the company with proper standards and data validated by NGA. In addition, GameSim and NGA will research the creation of a low bandwidth, browser-based visualization of that fused environment, according to GameSim company materials.
“We are creating a product that can fuse a variety of formats that adheres to established standards,” said Andrew Tosh, GameSim founder and president. “By collaborating with NGA it helps assure that GameSim produces a product that can meet the demands of the intelligence community, in terms of accessing their content and producing valuable visualizations.”
Tags: cloud, crowdsourcing, data, GameSim, imagery, Infrastructure, LiDAR, mapping, maps, mobile, National Geospatial Intelligence Agency, satellite imagery, social media No Comments »
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